Via the animations of D.1.1. and D.1.2., the data of NYC Permitted Event
Information depicted on the map of Manhattan and Bryant Park can be seen through timeframes.
Those two animations were conducted to confirm whether the sensing algorithms could read the
data within territorial conditions through the use of timeframes.
The animations of D.2.1., D.2.2.
and D.2.3. show the early model of kinetic structures and skins, as described in section 4.3.
Design Experiment 1. The tests (shown in those three animations) focused on enabling folding
structures that could enclose an area within the park, connecting with the data (tested using
the past data) and simulating in real time.
The animations of D.3.1., D.3.2., D.3.3. and D.3.4.
show the second model of kinetic structures and skins that was tested using categorised data,
as described in section 4.4. Design Experiment 2. The tests (shown in those four animations)
verified that the algorithm could regulate both digital and physical models’ behaviours in real
time.
The following animations (i.e. D.4.1., D.4.2., D.4.3., D.4.4., D.4.5. and D.4.6.) show the
recorded real-time simulation activated by the algorithm established for Design Development.
Selected moments from the animations are described in section 5.7. Real-Time Simulation.